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creative-design

Develop 웹 게임

원문: develop-web-game

Use when Codex is building or iterating on a web game (HTML/JS) and needs a reliable development + testing loop: implement small changes, run a Playwright-based test script with short input bursts and intentional pauses, inspect screenshots/text, and review console errors with re

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Develop Web Game Build games in small steps and validate every change. Treat each iteration as: implement → act → pause → observe → adjust. Skill paths (set once) User scoped skills install under $CODEX HOME/skills (default: ~/.codex/skills ). Workflow 1. Pick a goal. Define a single feature or behavior to implement. 2. Implement small. Make the smallest change that moves the game forward. 3. Ensure integration points. Provide a single canvas and window.render game to text so the test loop can read state. 4. Add window.advanceTime(ms) . Strongly prefer a deterministic step hook so the Playwright script can advance frames reliably; without it, automated tests can be flaky. 5. Initialize progr

실행 시 본인 API 키(BYOK)로 동작하며, 모델 비용은 사용자 계정에서 직접 결제됩니다.